Wednesday, May 27, 2009

Intermediate SmartBoard :Media Literacy, Numeracy

Intermediate Media Literacy, Numeracy and SmartBoards 101


http://tinyurl.com/intermediate-smartboarlitaracy

Agenda

Welcome to MACUL 2008

Presenters  - Bill Schreiter, Bruce White and Peter  Dawson

Description:

8:00 to 10:00 AM Thursday March 6, 2008
Media Literacy, Visual Literacy, Numeracy, and SmartBoards
Bill Schreiter and Bruce White, Technology Learning Coordinators, and Peter Dawson, Vice
Principal, Thames Valley District School Board, London, Ontario, Canada

The 21st century learner is bombarded with images from morning to night. The SmartBoard can
be used to help students decode, synthesize, and evaluate information. Teachers will have an
opportunity to work with the SmartBoard to re-create this experience.

Agenda:



  1. Introductions
  2. Getting Started with Interactive White Boards

  3. Smart Notebook Software
  4. Training and Classroom Resources
  5. Smart Board Tools and Media Literacy

  6. Media Literacy
  7. Visual Literacy
  8. Numeracy

  9. Conclusion


 Introductions and Agenda review - 10 minutes




Getting Started with Interactive White Boards

How  Does an Interactive White Board Work?



  1. Physical Connections
  2. Your Finger
  3. Pen Tray
  4. Pens
  5. On Screen Keyboard
  6. Right Mouse Click
  7. Help
  8. Ready Light
  9. Notes
  10. Video clips of Teaching with a Smart Board

    1. Thames Valley - SmartBoard videos


 No more than 10 minutes



Notebook Software

Smart Notebook Software



  1. Software Downloads www.smarttech.com Downloads

  2. Licenses

    1. "SMART’s Notebook software may NOT be used on competitor's products without a valid license from SMART."
    2. Because your employer or your school administrator has accepted the terms of a License Agreement, you may install and use this Software on an unlimited number of personal computers.

      This authorization is valid for so long as you remain employed by your employer or continue to attend your school and provided you do not use this Software on any interactive whiteboard or touch-enabled/pen-enabled device that is not a product of SMART Technologies Inc.
    3. License Restrictions.  For so long as End User owns SMART Product, End User may Use the Software (i) on an unlimited number of computers owned and controlled by End User; and (ii) if End User has employees, consultants, or students on an unlimited number of computers that may be personally owned by End User’s employees, consultants, or students for so long as they continue to be End User’s employees, consultants or students.

  3. Toolbar
  4. Page Sorter
  5. Gallery
  6. Attachments
  7. Print Capture
  8. My Content

    1. Insert an Image from the Web into Smart Notebook
    2. Insert an Image from a camera into Smart Notebook


 

 No more than 10 minutes




Smart Board Tools and Media Literacy

Smart Board Tools



  1. Smart Recorder - Demonstrate
  2. Smart Notebook - Demonstrate


    1. Download a video - "Did You Know 2.0" from Teacher tube - It is a flash video file can can be inserted directly into Smart Notebook.  Source the FischBowl blog by Karl Fisch

    2. Demonstrate capturing individual images  (Capture Tools)

  3. Smart Video Player - Demonstrate


    1. Download a video - "Did You Know 2.0" from Teacher tube - It is a flash video file can can be inserted directly into Smart Notebook.
    2. Play the Video and capture scenes into Smart Notebook

  4. Floating Tools - Demonstrate

    1. Analyze a Picture
    2. Analyze a video

  5. Capture Tools (Camera) from a variety of Web Sites
 


SMARTBoard Lessons Podcast » Blog Archive » SMA...
SMARTBoard Lessons 75: Creating Commericals & Media Literacy
 Contains Smart Notebook file and a lesson related to the Analysis of Commercials.



Media Literacy

The Fischbowl

NCTE - "Shifting" Toward a New Literacy




A post by Will Richardson led me to this from The National Council of Teachers of English (NCTE) Executive Committee (quoted in its entirety for your convenience):



Literacy has always been a collection of cultural and communicative practices shared among members of particular groups. As society and technology change, so does literacy. Because technology has increased the intensity and complexity of literate environments, the twenty-first century demands that a literate person possess a wide range of abilities and competencies, many literacies. These literacies—from reading online newspapers to participating in virtual classrooms—are multiple, dynamic, and malleable. As in the past, they are inextricably linked with particular histories, life possibilities and social trajectories of individuals and groups. Twenty-first century readers and writers need to

• Develop proficiency with the tools of technology
• Build relationships with others to pose and solve problems collaboratively and cross-culturally
• Design and share information for global communities to meet a variety of purposes
• Manage, analyze and synthesize multiple streams of simultaneous information
• Create, critique, analyze, and evaluate multi-media texts
• Attend to the ethical responsibilities required by these complex environments

 There looks like a change in the thinking of the National Council of Teachers of English.  Read this blog to see the "new" integration with Technology.


Multimedia Seeds: Collection Use: Media Literacy


Collection Use: Media Literacy



Bring up the term "media literacy" with a group of people and a dozen different ideas come to mind. Some people will think of "film studies courses" where students analyze characters, plot, and cinematography. While others start complaining about the quality of television. Still others will recall a middle school class where they learned about advertising techniques that TV commercials use.


Media literacy, computer literacy, technology literacy, information literacy, science literacy… what does it all mean? What is media literacy and why are there so many different perspectives?


This page focuses on media literacy. For information on the larger issue of information literacy, go to Approaches to Information and Communication Literacy at eduScapes Teacher Tap. For related information about visual literacy, read Visual Literacy by Annette Lamb at eduScapes Activate and The On-Line Visual Literacy Project from Pomona College.


 Great set of resources from Annette Lamb.


What is Media Literacy?

What is Media Literacy?


What do the experts have to say about media literacy? What's the difference between media literacy and media education? Here are a few answers.



Media Literacy Ideas and Pages

Media Literacy Ideas and Pages


 


Taken directly from their site: TeachWithMovies.com offers Movie Lesson Plans and Learning Guides to 270 movies. "Learning Guides" are flexible tools for teachers providing background, discussion questions, links to the Internet, projects, and vocabulary lists. They allow teachers to quickly and easily create lesson plans suitable for their particular classes.


* So far this year we have watched and read: Matilda by: Roald Dahl and Charlotte's Web by: E.B. White.  With Matilda we used a Venn Diagram to show the similarities and differences between  he book and the movie.  I have started collecting movies and books that go together, there are many out there.


 



Lessons and resources for media education. 30 lesson plans geared to the primary level. There are also five media based games, including: Privacy Playground, which is geared to students 8 -10 years old. The game includes a teachers guide. 


 


Television Commercial Links


Dove Evolution commercial.
I use this to show my students who advertisements are touched-up and most people in real life do not look the way their pictures do.  This is a great conversation starter.  To Save to your computer: Click to watch, once Media Player starts playing, click File, Save As and you can save the commercial to the computer. Can only be played on the computer (not a DVD format).


Commercials from the 1970s - 1990s.  These are great for nostalgia purposes!  This site saves you the record and save from the television. Save and playback is the same as the Dove commercial. (Thanks to Lindsey for telling me about this one)


 


Media Literacy - Ideas and Resources


Click here for a list of pictures books that can be used to teach media literacy ideas.


Click here for a hand-out of containing most of this information and more.



Digital Cameras in Education
Digital  Cameras Enhance Education


 








































































































Digital Photography Projects in the classroom



Cross Curricular – From the first day of school to the last day of school



All about Me


The Arts


Select the week to be or Was


Six picture essay/assignment


Safety Do's and Don'ts


Digital Pictures as gifts


Visual Final Paper/ Research Project Presentation


School Play caught on cameras


Portraits of our school


What will I be when I grow up?


portrait of our community


Which is "Real"nd Which is Fake?



Music and Art as one Project


Language Arts


Photo Sequences that tell a story


Human / Bodies as Letters



Photo Flash Cards


Science


Story Starters


Pictures of a plant in its different cycles


Visual Book Reports Book


Time-Lapse Photography


Poetry: poetry and art combined


Stop Motion Photography


Bilingual Photo Dictionary


Extreme Close-ups


Mystery Object


Adopt a tree



Weather Images


Social Studies


Geography Labels


Virtual Post Cards



Field Trip Photos


Math


Political Pictures


Shape Blocks


Two Sides to a story


Human Bar Chart


Who am I?


Pictures of Math


Family History Photo Essay


Counting Book


Past, Present and Future Slide Show


Social Studies



Classroom jobs caught on film


Teacher Tools


Illustrating Emotions


Visuals Seating Chart


Picture Puppets


ID Cards / Seating Plans


Digital Scavenger Hunt


Documenting Inventory


Stereotypes


Documenting Vandalism





Source: Learn Digital Photography in a Day by Arnie Abrahams, ISBN: 1-589-12-471-5, Visions - Technology in Education, , www.toolsforteachers.com 




Trick Photography--National Geographic Kids






























How to Spot Photo Fakes
































All shadows—even the ones under noses and eyes—should fall in the same direction. The lack of shadow can also be a clue.





Sometimes a piece of background tags along when an image has been cut and pasted between photos. Look closely for “scraps” around edges.





Repetition in nature is rare. If a photo has two or three identical objects, it’s likely they’re copies.





Could the scene in the photo really have happened? If the answer is no, the photo is probably a fake.



Think Literacy Library > Ministry of Education

Think Literacy: Subject-Specific Strategies, Grades 7-12


Cross-Curricular Approaches, Grades 7-12




Think Literacy Library > Ministry of Education

Professional Learning




Critical Issue: Using Technology to Enhance Lit...

OVERVIEW: Literacy instruction traditionally refers to the teaching of basic literacy skills—reading, writing, listening, and speaking. In today's digital world, however, technology has contributed to an expanded understanding of literacy. Besides having basic literacy skills, today's students also need technology skills for communicating, investigating, accessing and using information, computing, thinking critically about messages inherent in new media, and understanding and evaluating data. As policymakers and educators ponder what it means to be literate in a digitized society, an array of literacy definitions is emerging. Among them are the following examples:



  • Information Literacy: The ability to access and use information, analyze content, work with ideas, synthesize thought, and communicate results.


  • Digital Literacy: The ability to attain deeper understanding of content by using data-analysis tools and accelerated learning processes enabled by technology.


  • New Literacy: The ability to solve genuine problems amidst a deluge of information and its transfer in the Digital Age.


  • Computer Literacy: The ability to accurately and effectively use computer tools such as word processors, spreadsheets, databases, and presentation and graphic software.


  • Computer-Technology Literacy: The ability to manipulate the hardware that is the understructure of technology systems.


  • Critical Literacy: The ability to look at the meaning and purpose of written texts, visual applications, and spoken words to question the attitudes, values, and beliefs behind them. The goal is development of critical thinking to discern meaning from array of multimedia, visual imagery, and virtual environments, as well as written text.


  • Media Literacy: The ability to communicate competently in all media forms—print and electronic—as well as access, understand, analyze and evaluate the images, words, and sounds that comprise contemporary culture.
Edyth E. Young, Ph.D., NCREL program director/research, Center for Literacy outlines "Content Literacy"
[QuickTime Video and text, information about QuickTime is available].

Free Video to Flash Converter: convert video to...
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Zamzar - Free online file conversion




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Visual Literacy

Visual Literacy

Visual Literacy

 


 


| Advantages | Art | Charts | Definition | Graphic Organizers | Illustrated Books | Maps | References | Visual Texts |

 


 


updated September 17, 2005

 


What is Visual Literacy ?


The International Visual Literacy Association defines visual literacy as the ability to discriminate and interpret visual actions, objects, and other images, while gaining meaning from them.


Reading Images: An Introduction to Visual Literacy - Images are all around us, and the ability to interpret them meaningfully is a vital skill for students to learn.



Visual literacy K-8

What is this site all about?


This site is for K–8 classroom teachers who are interested in helping children to read and write information, both print and electronic.


Visual literacy helps children to learn to read — and to enjoy reading. Examples of visual texts include diagrams, maps, tables, time lines and storyboard.



21st Century Skills

21st Century Skills


Visual Literacy


Visual literacy is the ability to interpret, use, appreciate, and create images and video using both conventional and 21st century media in ways that advance thinking, decision making, communication, and learning.










Students Who Are Visually Literate:


Have Working Knowledge of Visuals Produced or Displayed through Electronic Media




  • Understand basic elements of visual design, technique, and media.



  • Are aware of emotional, psychological, physiological, and cognitive influences in perceptions of visuals.



  • Comprehend representational, explanatory, abstract, and symbolic images.


Apply Knowledge of Visuals in Electronic Media




  • Are informed viewers, critics, and consumers of visual information.



  • Are knowledgeable designers, composers, and producers of visual information.



  • Are effective visual communicators.



  • Are expressive, innovative visual thinkers and successful problem solvers.


The graphic user interface of the World Wide Web and the convergence of voice, video, and data into a common digital format have increased the use of visual imagery dramatically. Through advances such as digital cameras, graphics packages, streaming video, and common standards for imagery, visual imagery is now routinely used in communication. Experts in many fields—from architecture, to medicine, to farming—are now using visualization tools to represent data in ways never before possible. (For example, visuals are used to model phenomena such as population growth, weather and traffic patterns, and the spread of disease.) From three-dimensional representations of data, to geographic information systems, to representation icons, a picture is truly worth a thousand words. Students need good visualization skills to be able to decipher, interpret, detect patterns, and communicate using imagery—especially given the ease with which digitized visuals can be manipulated.



Digital Glyphs: Imaging Ideas for a Visual World

Digital Glyphs:
Imaging Ideas for a Visual World

Use practical, curriculum-connected activities to teach important visual literacy skills through the use of scanners, digital cameras, and imaging software. From ancient rock art to children's sidewalk drawings, we live in a visual world. Teach important visual literacy skills through the use of scanners, digital cameras, and imaging software. Packed with practical projects, explore a wealth of curriculum-connected activities that incorporate digital imaging. Explore ideas for KidPix, Photoshop, PowerPoint, HyperStudio, and other popular software packages. Regardless of your grade level or content area there are many ways to enhance learning by connecting pictures and words.

Visual Literacy in Classrooms + Digital Cameras
Visual Literacy
in Classrooms

by Keith Lightbody


60 Seconds: Ethics in Photo Journalism

Ethics in Digital Photography


by Fred Showker


Is it getting more difficult to believe news photos these days?


Most people haven't noticed, but it's getting more and more difficult to recognize reality in photographic journalism. While the unwary public soaks up newspaper and broadcast news reports which show stark photography, those of us who know what can be done with today's software are taking a more careful look. A recent photo in the local newspaper editorialized the aftermath of a house fire. Most people looked at the story it told. I saw it -- but I also saw the affects of over-sharpening and was alerted that the image had been manipulated. As a journalist myself, I've come to scrutinize the images as much as the content.



Visual literacy - Wikipedia, the free encyclopedia

Visual literacy



From Wikipedia, the free encyclopedia



Jump to: navigation, search

Visual literacy is the ability to interpret, negotiate, and make meaning from information presented in the form of an image. Visual literacy is based on the idea that pictures can be “read” and that meaning can be communicated through a process of reading.


The term “visual literacy” (VL) is credited to John Debes, who in 1969 offered a tentative definition of the concept: “Visual literacy refers to a group of vision-competencies a human being can develop by seeing and at the same time having and integrating other sensory experiences.”1 However, because multiple disciplines such as education, art history and criticism, rhetoric, semiotics, philosophy, information design, and graphic design make use of the term visual literacy, arriving at a common definition of visual literacy has been contested since its first appearance in professional publications.


Since technological advances continue to develop at an unprecedented rate, many educators in the twenty-first century promote the learning of visual literacies as indispensable to life in the information age. Similar to linguistic literacy (meaning making derived from written or oral human language) which is commonly taught in schools, educators are recognizing the importance of helping students develop visual literacies in order to survive and communicate in a highly complex world.


Many scholars from the New London Group such as Courtney Cazden, James Gee, Gunther Kress, and Allan Luke advocate against the dichotomy of visual literacy versus linguistic literacy. Instead, they stress the necessity of accepting the co-presence2 of linguistic literacies and visual literacies as interacting and interlacing modalities which complement one another in the meaning making process.


Visual literacy is not limited to modern mass media and new technologies. Understanding Comics, a graphic novel discussing the history of the media as well as serving as a "how to" manual for interpreting comics by Scott McCloud, is an exemplar employing the use of visual literacy. Also, animal drawings in ancient caves, such as the one in Lascaux, France, are early forms of visual literacy. Hence, even though the name visual literacy itself as a label dates to the 1960s, the concept of reading signs and symbols is prehistoric.


 


[edit]






  • Visual Literacy





    • Visual literacy is the ability to interpret, use, appreciate, and create images and video using both conventional and 21st century media in ways that advance thinking, decision making, communication, and learning.
 

Open Photo . Stock images since '98 .















































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',BGCOLOR,'#cccccc',FGCOLOR,'#dedede',RIGHT,BORDER,1,SHADOW,WRAP,SHADOWCOLOR,'#444444',SHADOWY,3,SHADOWX,2,STICKY,TEXTSIZE,'10px',TIMEOUT,5000,DELAY,500);" onmouseout="return nd();">Flowers...  ',BGCOLOR,'#cccccc',FGCOLOR,'#dedede',RIGHT,BORDER,1,SHADOW,WRAP,SHADOWCOLOR,'#444444',SHADOWY,3,SHADOWX,2,STICKY,TEXTSIZE,'10px',TIMEOUT,5000,DELAY,500);" onmouseout="return nd();">Geometry...  ',BGCOLOR,'#cccccc',FGCOLOR,'#dedede',RIGHT,BORDER,1,SHADOW,WRAP,SHADOWCOLOR,'#444444',SHADOWY,3,SHADOWX,2,STICKY,TEXTSIZE,'10px',TIMEOUT,5000,DELAY,500);" onmouseout="return nd();">Image Mosaics...  ',BGCOLOR,'#cccccc',FGCOLOR,'#dedede',RIGHT,BORDER,1,SHADOW,WRAP,SHADOWCOLOR,'#444444',SHADOWY,3,SHADOWX,2,STICKY,TEXTSIZE,'10px',TIMEOUT,5000,DELAY,500);" onmouseout="return nd();">Landscapes...  ',BGCOLOR,'#cccccc',FGCOLOR,'#dedede',RIGHT,BORDER,1,SHADOW,WRAP,SHADOWCOLOR,'#444444',SHADOWY,3,SHADOWX,2,STICKY,TEXTSIZE,'10px',TIMEOUT,5000,DELAY,500);" onmouseout="return nd();">Licenses...  ',BGCOLOR,'#cccccc',FGCOLOR,'#dedede',RIGHT,BORDER,1,SHADOW,WRAP,SHADOWCOLOR,'#444444',SHADOWY,3,SHADOWX,2,STICKY,TEXTSIZE,'10px',TIMEOUT,5000,DELAY,500);" onmouseout="return nd();">Life...  ',BGCOLOR,'#cccccc',FGCOLOR,'#dedede',RIGHT,BORDER,1,SHADOW,WRAP,SHADOWCOLOR,'#444444',SHADOWY,3,SHADOWX,2,STICKY,TEXTSIZE,'10px',TIMEOUT,5000,DELAY,500);" onmouseout="return nd();">Light...  ',BGCOLOR,'#cccccc',FGCOLOR,'#dedede',RIGHT,BORDER,1,SHADOW,WRAP,SHADOWCOLOR,'#444444',SHADOWY,3,SHADOWX,2,STICKY,TEXTSIZE,'10px',TIMEOUT,5000,DELAY,500);" onmouseout="return nd();">Macro...  ',BGCOLOR,'#cccccc',FGCOLOR,'#dedede',RIGHT,BORDER,1,SHADOW,WRAP,SHADOWCOLOR,'#444444',SHADOWY,3,SHADOWX,2,STICKY,TEXTSIZE,'10px',TIMEOUT,5000,DELAY,500);" onmouseout="return nd();">Nature...  ',BGCOLOR,'#cccccc',FGCOLOR,'#dedede',RIGHT,BORDER,1,SHADOW,WRAP,SHADOWCOLOR,'#444444',SHADOWY,3,SHADOWX,2,STICKY,TEXTSIZE,'10px',TIMEOUT,5000,DELAY,500);" onmouseout="return nd();">No Category...  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Digital Glyphs: Imaging Ideas in a Visual World

Visual Literacy

Visual literacy is the ability to understand and use images. This includes to think, learn, and express oneself in terms of images. In the 1960s, IVLA (International Visual Literacy Association) was formed to help people learn more about visual learning, visual thinking, and visual language.

Children learn to read pictures before they read words. Unfortunately, we often stop visual teaching once children can read. In this information age, it's important to continue to help people interpret the visual world around them. From books and television to billboards and animation, students are bombarded with visuals. Visual literacy is a critical life skill.


THE ON-LINE VISUAL LITERACY PROJECT

The On-Line Visual Literacy Project


-- Press button to see 300 Kb animation.




Numeracy

Media literacy - Wikipedia, the free encyclopedia

Media literacy



From Wikipedia, the free encyclopedia



Jump to: navigation, search

Media literacy is the process of accessing, analyzing, evaluating and creating messages in a wide variety of media modes, genres and forms. It uses an inquiry-based instructional model that encourages people to ask questions about what they watch, see and read. Media literacy education is one means of developing media literacy. It provides tools to help people critically analyze messages to detect propaganda, censorship, and bias in news and public affairs programming (and the reasons for such), and to understand how structural features -- such as media ownership, or its funding model[1] -- affect the information presented. Media literacy aims to enable people to be skillful creators and producers of media messages, both to facilitate an understanding as to the strengths and limitations of each medium, as well as to create independent media. Media literacy is an expanded conceptualization of literacy. By transforming the process of media consumption into an active and critical process, people gain greater awareness of the potential for misrepresentation and manipulation (especially through commercials and public relations techniques), and understand the role of mass media and participatory media in constructing views of reality.[2][3]



Numeracy - Wikipedia, the free encyclopedia

Numeracy



From Wikipedia, the free encyclopedia



Jump to: navigation, search


"Innumeracy" redirects here. For the book of same name, see Innumeracy (book).

Numeracy is a portmanteau of "numerical literacy", and refers to an ability to reason with numbers and other mathematical concepts. The word was coined in 1959 by the UK Committee on Education, presided over by Sir Geoffrey Crowther.[1] Innumeracy is a lack of numeracy.[2]


In the United States, numeracy it is also known as Quantitative Literacy, and is familiar to math educators and intellectuals. There is also substantial overlap between conceptions of numeracy and conceptions of statistical literacy.


The UK's Department for Education and Skills defines numeracy in their National Strategy documents as follows:



Numeracy is a proficiency which is developed mainly in mathematics but also in other subjects. It is more than an ability to do basic arithmetic. It involves developing confidence and competence with numbers and measures. It requires understanding of the number system, a repertoire of mathematical techniques, and an inclination and ability to solve quantitative or spatial problems in a range of contexts. Numeracy also demands understanding of the ways in which data are gathered by counting and measuring, and presented in graphs, diagrams, charts and tables.



Illuminations: Geometric Solids



SmartBoard Training and Classroom Resources

SMART - Teachers' Hub Overview

Teachers' Hub


Welcome to the Teachers’ Hub – your single destination for all the resources you need to get started. Use the Teachers’ Hub to help you seamlessly integrate your SMART products into your classroom.


Each link will open in a new window, so you may want to bookmark this page and refer back to it.



SMART Training Center
Live Online Training

Weekly schedule for February 2008
SMART online training sessions are 30- to 60-minute computer and telephone conferences that offer a quick, no-cost overview of the basics of working with SMART products. Each session is led by a SMART trainer who uses SMART products every day. Participants will have an opportunity to ask questions.
Click the session name for a detailed description.

SMART Training Center, Training Materials for M...


Printable Training Materials


Quick Links:

--Select Section-- Getting Started Intermediate Hands-on Practice Education and Conferencing Software Sympodium Interactive Pen Display AirLiner Wireless Slate

Getting Started: Quick Reference Guides


The Basics (PDF 59 KB)
Learn how to orient the interactive whiteboard, control applications and write, erase and save notes using a SMART Board interactive whiteboard.


Getting Started with the Senteo Interactive Response System (PDF 98 KB)
Learn how to connect the receiver, turn on the clickers, name a classroom and begin using Senteo in Anonymous mode.


Hardware Basics for the SMART Board 600i Interactive Whiteboard System (PDF 77 KB)
Learn about basic hardware components for SMART Board 600i interactive whiteboard systems, such as the SMART Pen Tray and Pen Tray buttons, for a better understanding about how your SMART Board interactive whiteboard system works.


Hardware Basics for Front-Projection SMART Board™ Interactive Whiteboards (PDF 47 KB)
Learn about basic hardware components, such as the SMART Pen Tray and the Ready Light, for a better understanding about how your SMART Board interactive whiteboard works.


Hardware Basics for Rear Projection SMART Board™ Interactive Whiteboards (PDF 61 KB)
Learn about basic hardware components for Rear Projection SMART Board interactive whiteboards, such as the SMART Pen Tray and Pen Tray buttons, for a better understanding about how your SMART Board interactive whiteboard works.


Hardware Basics for the SMART Board for Flat-Panel Displays Interactive Whiteboards (PDF 57 KB)
Learn about the basic hardware components for the SMART Board for Flat-Panel Displays interactive whiteboard such as the display control strip and SMART Pen Tray.


Orienting the SMART Board Interactive Whiteboard (PDF 159 KB)
Learn how and when to orient your SMART Board interactive whiteboard.


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Intermediate: Quick Reference Guides


Using the SMART Board 600i Interactive Whiteboard System in Stand-alone Mode with ScratchPad
(PDF 53 KB)
Learn how to use the SMART Board 600i interactive whiteboard system without a connected computer to make and save notes in ScratchPad, and to capture video images.


Using Microsoft Office Applications with SMART Board Software (PDF 43 KB)
Use Microsoft® Word, Excel® and PowerPoint® software with your SMART brand product.


What’s New in SMART Board Software 9.7 (PDF 127 KB)
Access and use the new features in Notebook software.


Notebook Software Toolbars (PDF 80 KB)
Access and use the tools in Notebook software's toolbars.


Working with Notebook Software Gallery Collections (PDF 154 KB)
Create rich graphic content with Notebook Gallery collections.


Collecting and Sharing Content with Notebook Software (PDF 145 KB)
Quickly import and export content with Notebook software.


SMART Board Tools (PDF 163 KB)
Learn how to access and use the SMART Board tools to help you operate your interactive whiteboard most effectively.


The Floating Tools Toolbar (PDF 80 KB)
Access, use and customize the Floating Tools toolbar.


SMART Board Start Center (PDF 78 KB)
Access the most frequently used features in SMART Board Tools in just one click.


Using Microsoft® Visio® software with SMART Board software (PDF 38 KB)
Microsoft Visio software is one of the many Ink Aware applications recognized by SMART Board™ software.


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Hands-on Practice


Designing an Assessment Using the Senteo Interactive Response System and Notebook Software (PDF 179 KB)
In this Hands-on Practice you will learn how to prepare an assessment using Notebook software and Senteo assessment software. You will also learn how to deliver your assessment and to review and export your results.


SMART Board Interactive Whiteboard Basics (PDF 294 KB)
Using a SMART Board interactive whiteboard is as simple as learning to touch, write and save. When you’ve completed this exercise, you’ll be able to orient your SMART Board, use your finger as a mouse, use the On-Screen Keyboard and pens in the SMART Pen Tray, and capture and save your notes into Notebook Software.


Notebook Software in the Classroom (PDF 251 KB)
In this exercise, you'll learn how to create a lesson with Notebook software. You will learn how to use page templates and content from the Gallery collections to produce interactive lessons you can reuse every time you teach the same unit.


Notebook Software in the Office (PDF 241 KB)
Learn how to use Notebook software to make a meeting template and interactive diagrams that you can use during presentations.


Using Microsoft Word in the Classroom on a SMART Board Interactive Whiteboard (PDF 160 KB)
Use Microsoft Word to discuss quizzes and tests with your whole class. Learn how to convert handwriting to text or save your notes directly into your document as an image.


Using Microsoft Excel in the Office on a SMART Board Interactive Whiteboard (PDF 191 KB)
Use Microsoft Excel with the SMART Board interactive whiteboard during a meeting. Make changes to your documents as a group by converting handwriting into text and importing this directly into any selected cell.


Using Microsoft PowerPoint Software on a SMART Board Interactive Whiteboard (PDF 671)
When you use PowerPoint software on a SMART Board interactive whiteboard, you can focus the attention of your audience by making notes to clarify your point or to record feedback during your presentation. In this exercise, you'll learn how to use your finger as a mouse, navigate through a slide show, emphasize key points, and record and save notes in PowerPoint software.


NOTE: This exercise requires a PowerPoint presentation. You can use your own presentation or our sample PowerPoint file. If this file opens in your Web browser, save it under a new name and open it in PowerPoint software. SamplePresentation.ppt (PPT 488 KB)


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Education and Conferencing Software: Quick Reference Guides
Use SMART's education and conferencing software to interact with students or customers, and to present ideas in a way that engages everyone who is watching.


Using the Senteo Manager and Setting Up a Class List (PDF 56KB)
Learn about the Senteo Manager, and discover how to create a class list, or import an existing class list, to begin delivery of a formal assessment with the Senteo interactive response system.


SMART Ideas Concept-Mapping Software Basics (PDF 55 KB)


SMART Ideas Software Menus and Toolbars (PDF 81 KB)


SynchronEyes Software - Using it for the First Time (PDF 196 KB)


SynchronEyes Software - Monitoring Student Computers (PDF 111 KB)


SynchronEyes Software - Controlling Student Computers (PDF 76KB)


SynchronEyes Software - Quiz View (PDF 67 KB)


SynchronEyes Software Toolbars (PDF 120 KB)


Bridgit Conferencing Software – Basics (PDF 89 KB)


Bridgit Conferencing Software – Special Features (PDF 89 KB)


LinQ Software (PDF 62 KB)


Number Cruncher Software (PDF 165 KB)


Speller Software (PDF 244 KB)


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Sympodium Interactive Pen Display: Quick Reference Guides
Use the Sympodium interactive pen display and the powerful features of SMART Board software to control and write over computer applications, all while facing your audience.


Choose your model from the list below


Sympodium ID250 (PDF 257 KB)


Sympodium IC150 (PDF 75 KB)


Sympodium ID350 and ID370 (PDF 49 KB)


Sympodium DT 770 (PDF 56 KB)

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AirLiner Wireless Slate: Quick Reference Guides


Getting Started with the AirLiner Wireless Slate (PDF 101 KB)


Connecting and Customizing Multiple AirLiner Wireless Slates (PDF 157 KB)


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If a Quick Reference Guide above does not apply to the version of SMART Board software you are currently using, please e-mail training@smarttech.com. We will be happy to e-mail you a Quick Reference Guide that relates to the software you are running, if one is available.


If you need help downloading or saving files, please read our PDF Help information.



SMART - Notebook software lesson activities






Notebook software lesson activities


Take advantage of thousands of Notebook software lesson activities for your classroom.


Find Notebook software lesson activities by:





Illuminations: Geometric Solids






Geometric Solids







       






This tool allows you to learn about various geometric solids and their properties. You can manipulate and color each shape to explore the number of faces, edges, and vertices, and you can also use this tool to investigate the following question:
For any polyhedron, what is the relationship between the number of faces, vertices, and edges?

What other questions can this tool help you answer?



National Library of Virtual Manipulatives





















Teacher Tap: Interactive Websites, Games, and A...






Interactive Websites, Games, and Activities


What websites will get my students actively involved with learning rather than just reading off the screen?
 
Where can I find simulations and other interactive learning experiences?
 
I need to address individual differences. Some students need more practice than others. Where can I find interactive, practice activities for students?



ARTSEDGE: Look·Listen·Learn

Viewing 34 items. Use the options on the left to narrow / broaden your results. You can also click the column headers below to re-sort items.
















Title: Hide Descriptions


Arts Subject:

Activity Type:






A Dancer's Journal: Martha Graham

This Web site, "A Dancer's Journal: Learning to Perform the Dances of Martha Graham" is a multimedia exploration designed for students in grades 5-12.


Dance Explorations


Smartboard in the Classroom







Engaging Learners
the SMARTboard Way


Interactive whiteboards are gaining in popularity in schools. SMART technology is one of the most popular interactive whiteboard options.


Starter Activity


Do some exploring using the following interactives:




ACCE_Whiteboard_Resources











ACCE
Interactive Whiteboard Resources
SmartBoard
Resources


General Whiteboard
Resources
Promethean
ActivBoard
Resources

Interactive Whiteboard News
Welcome to the old Cardiff website for Interactive Whiteboards - if there are any problems with the site, or if you have any comments on how it can be made more useful, please email Richard Oelmann: ROelmann@cardiff.gov.uk
Please note a new site is currently being developed to share these and other whiteboard resources. Access the new site by clicking this link: New Whiteboard Site


Using Smartboards













Handout for Class


Download Smart Notebook Software for home
Windows | Macintosh


NEW! SMARTboard Files by Lakeland Teachers


Clicking on the following links may direct you to sites outside of the Lakeland Central School District server. The Lakeland Central School District is not responsible for contents on external sites and servers, nor does the district endorse the sponsors or advertising on these sites.
Great Sites For Using the Smartboard
From a Missouri teacher, lots of links using SMARTboards in the K-3 classroom, in math and ELA.


SMART Board
This page contains links to outside sources. The Lee's Summit R-7 School District is not responsible for any content housed/published on those sites. ...

iwb.org.uk :: Interactive Whiteboard Resources
iwb.org.uk is a rapidly growing bank of free to use tools and resources created for teachers who are teaching with an interactive whiteboard (IWB). ...

Illuminations: Bobbie Bear






Bobbie Bear







       






Bobbie Bear is planning a vacation and wants to know how many outfits can be made using different colored shirts and pants.






Instructions



Illuminations: Activities






Activities







       















Highlighted Activities
Factor Game
This fun and interactive game that exercises your factoring ability. It can be played against the computer or against a friend.
Fraction Models
This tool explores several representations for fractions using adjustable numerators and denominators.









Search Activities View All Activities

Illuminations has 99 online activities available. Select which types of activities you’re looking for, and click Search.



Tool Index - Science NetLinks




































































































White Paper on SmartBoard: 

Interactive Whiteboards and learning: Improving student learning outcomes and streamlining lesson planning



SMARTBoard Lessons Podcast » Archive

SMARTBoard Lessons Podcast


Digital ink leaves a mark in the mind.
Go leave your mark!





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